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Protection Stones

ProtectionStones allows a player to place a special block, and this protects their area from griefing. When the player places the block it creates a WorldGuard Region that gives the player ownership of that area and in turn grief protection. If the player breaks the ProtectionStone then they get the stone back and the region is removed from WorldGuard's Region List.

Note that removing the stones from your region will open yourself to griefing or being claimed by others. As of this, we recommend leaving them where they are and be careful on who you add to your region.

How to obtain:

The protection block can be obtained from the shops at spawn.


Commands:

* () = Optional

/ps info

Use this command inside a ps region to see more information about it.

/ps add|remove [playername]

Use this command to add or remove a member of your protected region.

/ps flag (-g) (all|members|owners|nonmembers|nonowners) [flag] [value|null|default]

Allows players to set their region flags. (See Allowed Flags Below)

/ps rent [lease|rent|stopleasing|stoprenting]

Allows players to lease out their own regions, and rent other regions.

/ps name [name|none]

Nickname your region to help identify it easily.

/ps unclaim

Use this command to pickup a placed protection stone and remove the region.

/ps hide

Use this command to hide your protectionstones block.

/ps hide

Use this command to hide your protectionstones block.


Allowed Flags:

Below are allowed flags and their default values attached to them

 

pvp

Whether player versus player combat is permitted
Default: deny

greeting
greeting-action


The message that appears in chat upon entering the region
Default: &lEntering &b&l(Player)'s &f&lprotected area

farewell
farewell-action


The message that appears in chat upon leaving the region
Default: &lLeaving &b&l(Player)'s &f&lprotected area

mob-spawning

Whether mobs can spawn
Default: deny for non-members only

creeper-explosion

Whether creepers can do damage
Default: deny

tnt

Whether TNT detonation or damage is permitted
Default: deny for non-members only

sleep

Whether sleeping in a bed is permitted
Default: deny for non-members only

entity-painting-destroy

Whether non-player entities can destroy paintings
Default: deny for non-members only

entity-item-frame-destroy

Whether non-player entities can destroy item frames
Default: deny for non-members only

enderpearl

Whether enderpearls can be used
Default: deny for non-members only

chorus-fruit-teleport

Whether chorus fruits can be used to teleport
Default: deny for non-members only

pistons

Whether pistons can be used
Default: allow

interact

Everything that involves ‘using’ a block or entity:
  • Whether doors, levers, etc. (but not inventories) can be used
  • Whether inventories can be accessed
  • Whether vehicles (including animals) can be mounted
  • etc.

Default: deny for non-members only
use

Whether doors, levers, etc. (but not inventories) can be used
Default: deny for non-members only

ride

Whether vehicles (including animals) can be mounted
Default: deny for non-members only

vehicle-place

Whether vehicles (boats, minecarts) can be placed
Default: deny for non-members only

vehicle-destroy

Whether vehicles can be destroyed
Default: deny for non-members only

block-trampling

Whether farmland and turtle eggs can be trampled
Default: deny for non-members only

potion-splash

Whether potions can have splash effects
Default: deny for non-members only

frosted-ice-form

Whether players with frost walker boots will form ice
Default: deny for non-members only